Kerbal Space Programįun, silly, and yet surprisingly deep, Kerbal Space Program has the makings of a classic and promises to be a benchmark for sandbox gaming in years to come. Even if Fallout 4 did a bait and switch halfway through, turning into a moss-growing simulator, we’d wager that you’d still be satisfied with your time spent in the Commonwealth. Meanwhile, the new base building actually turned our self-professed Minecraft hater into someone who spent two hours gleefully building the perfect gatehouse, while there are so many rich stories to find by simply exploring the wasteland. Fallout 4įallout 4 is Bethesda’s biggest game to date, and quite simply an utter joy to experience. Giving the protagonist a voice really drives home the story this time around whilst all of the objects in the world mean something because of the new crafting system. In the realm of open world gaming you can hardly ask for more. Better yet, every decision you make influences the world and your future interactions within it.
Putting an equal emphasis on fighting and dialogue, you’re given the freedom to decide how to proceed with each individual mission settle quests peacefully or use brute strength, scold your target or let them go, the choice is entirely yours. Controlling Geralt, you explore the Northern Kingdoms searching for your lover while earning additional coin slaying monsters. It captivated gamers and critics alike upon release, on account of its satisfying design, sensational writing and awe-inspiring visuals. There are few games that have caught people’s attention as much as Witcher 3: The Wild Hunt. Lovecraft-influenced tale of madness and betrayal – and you’ve got one of the most memorable games in recent memory. Combine that with the game’s superlative plot – a twisted, H.P. More impressive still was the cursed city of Yarnham, its dense atmosphere, sprawling districts and lofty spires ingeniously woven together in a masterclass of level design. Much more than a gothic horror reworking of the studio’s Dark Souls games, Bloodborne retained the series’ infamous level of challenge but upped the ante with faster-paced, more aggressive combat and a bestiary of truly horrific foes. In a surprisingly quiet year for Sony’s first party studios, From Software’s Bloodborne was one of only a handful of exclusive titles on PlayStation 4 to distinguish itself.